Monday, 19 July 2010

My computing in the 80s

As the song goes, “We bought it to help with your homework!”

It was the 80s, and home computing was taking off slowly. While people marvelled at the ability to do home accouting on their TV screen rather than the 100 times faster method of scribbling in a book, kids were getting into the likes of Jet Set Willy and The Lords of Midnight. Home taping was killing, not only music, but software too, no doubt, and my school had a huge illicit trade going on with ZX Spectrum games. Our cousin had the Spectrum 48k and the 128k had come out recently too. We’d relegated his cast-off ZX81 to a cupboard somewhere as gameplay was not really an option on it. We begged and pleaded and asked repeatedly for a Spectrum of our very own. We wouldn’t just play games on it, we insisted, we’d learn programming and everything! And on Christmas day Santa delivered a computer. Excitedly we threw back the table cloth covering the tea trolley it had been mounted on and found… an Atari 800xl.

My parents, oblivous to the whys and wherefores of technology had gone into Dixons or whatever the mid 80s equivalent may have been, and been sold this machine as much better, more powerful, all around more suitable for kids. They encouraged me to type up one of the games from the old ZX81 computer magazines and see if it would load. The damn things never loaded on the machine they were meant for, I was pretty certain it was futile but they had me try anyway, “Some of the language must be the same,” they reasoned, “it might work”. Of course it didn’t.

Later, we did get the 48k, after my cousin cast that off in his next upgrade, but the trading games thing at school had died down somewhat. And it was on there that I played the followup games to the one that really impressed me beyond description on the Atari 800xl. It was the following year, on my birthday, that I was presented with a game that cost a tenner and was a rubbishy platform clone and one that had been £1.99. That game was Spellbound, the second in the Magic Knight series, and the first to use “windimation” a fantastic drop down menu system that let you interact with the game world. We’d sit and wait for hours to load up the game from the tape recorder, and never quite mastered save games, so replayed it a lot to get back to the same position. It was a brilliant game, well ahead of its time and sadly underrated alongside most of the Spectrum world of gaming.

This picture shows me holding my little sister as we all crowded around the computer that Christmas, pretending to be a bit more impressed than we actually were.

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